Overview of Galactic Dust
"For most of the last millennium, great fleets of star
ships waged war
across the galaxy. Raiding planets for resources when needed, they left
ruin throughout the star clusters.
The final War of Annihilation came about when black hole
appeared. In a matter of cycles, the massive fleets, and some times
systems, winked out of existence leaving humanity scattered like so
much dust across the galactic expanse."
the preface of "The
by Xenoc of Salarious VI
This game is a multiplayer network game of space exploration
and character development in the far future. It can be an internet,
intranet, or standalone game.
Characters build up skills and sign on as crew members
of star ships. Ships have basic charters and contracts to fulfill.
Different styles and sizes of ships. High level characters may have
Interactvie NPC that remember you. A personal robotic assistant to
provide analysis and suggestions.
(see also Backstory)
Skill based game.
Base characteristics may receive minor modifications or can be enhanced
Explore, Fight encounters, Trade cargo, Defend sector?
You and 3 friends; Full compliment: Pilot, Navigator, Engineer, Medic
continued the struggle to rebuild their civilizations towards the level
they were before the wars. Others have degraded back to hunter-gatherer
societies. A wide range of technology levels can be found throughout
the planets that are still habitable."
the Introduction to
by Xenoc of Salarious VI
- GRS: Galactic Reconstruction Service - Rebuild the
federation and a peaceful democratic society. (Favor a Democratic way)
- COP: Congress of Planets - Rebuild the galactic structure
of representative government. (Favor a Bureaucratic way)
- FCA : Federal Command Administration - Secure the galaxy
through military oversight and a hierarchy control structure. (Favor a
- BOS : Brotherhood of Skoris - Guide the galaxy to
enlightenment through strict doctrine and conformance to the will of
the supreme Brother. (Favor a Religious Fanatic order)
You work for the GRS: Galactic Reconstruction Service.
Galactic war has ended, but has destroyed much of the infrastructure
and isolated many worlds.
Each month you get one mission that you must complete within 30 real
The rest of the time, you are expected to explore planets (inhabited or
Planets may have more than one area of interest (AOI) or Site.
Rank Points awarded for missions, and discovering new objects,
technology, species, etc.
Experience awarded for combat, AOI/planets explored, etc.
What you do has an impact on your Reputation. This affects how agencies
and even merchants react to you.
Many Planets have been left almost totally uninhabited due to
radiation and other effects of the war.
Although a few cities may have recovered, most of others and the
outlying facilities have been either destroyed of left abandoned and
game to whoever can survive exploring them.
Some Planets have Flora and Fauna that are valuable for trade and there
are always mining opportunities for rare elements.
Alien bases and similar Sites are recommended only for experienced
- Initial: Reestablish contact with Altis-III.
- Problem: Local creatures have infested the Comm Center and
they must be
- Problem: Transmitter element is damaged and needs crystals
- Options: Altis-V has other mining area with rare minerals
but the abandoned mines are protected by
- Options: Small Alien base detected on the far side of
- Initial: Clear City Sector DK-92 of Phase Rats (kill 100).
- Problem: Giant Mother Phase Rat or Hordes of Phase Rats.
- Options: Find scattered equipment.
- Brains (INT)
- Brawn (STR)
- Body (STA)
- Common Sense (WIS)
- Moves (AGL)
- Touch (DEX)
- Class (CHR)
Occupation - your current employed position
Profession - your primary training background
Some professions are better suited for certain occupations.
Gene pool: Race/Species/Gender (Simple stats from SpaceGame)
Being Statistics 0-100
PHY: Physical - Combat and Damage. Human 1->30 avg15
MTL: Mental - Learning and Tasks. Human 1->50 avg10
LCK: Luck - If all else fails. Human 1->50 avg15
Certain actions in the game affect your 'Rep'.
Failing to complete missions might make you untrustworthy.
Attacking non-aggresive beings might make you evil or chaotic.
Doing people helping missions might make you good.
Doing smuggling missions might lower you lawful standing.
Some agentcies, merchants, and other NPCs may know of your Rep
and talk to you accordingly.
You can also have a local rep that could override your global rep.
Constantly selling cheap common goods to the same merchant might evoke
a surly remark.
"Not Rat pelts again. Don't you ever kill any thing worthwhile?"